FromSoftware has introduced Elden Ring Nightreign servers again on-line following three hours of upkeep that kicked off earlier right this moment. The downtime was essential to deploy the sport’s newest patch, model 1.01.3, which is now accessible throughout all platforms.
Replace 1.01.3 is a reasonably small one, and it arrives a little over one week after 1.01.2 was released. Given the model numbers, it’s secure to anticipate not-so-major modifications, even when just a few of the patch notes are positively price highlighting.
The most recent Nightreign patch is made up nearly solely of bug fixes, however it does include a stability tweak that will increase the possibility of discovering weapons with the Insanity standing ailment within the loot pool.
Insanity is among the many lesser-used weapon parts within the sport, and the status effect is among the least useful against Nightlord bosses – besides in opposition to Equilibrious Beast Libra. It’s extremely doubtless that FromSoftware desires gamers to run into extra Insanity weapons extra typically so as to make that combat a bit simpler.
By way of bug fixes, one of many extra amusing addresses a difficulty that triggered the harm dealt to some enemies when destroying their weak factors – because of Ironeye’s Marking ability – to be increased or decrease than supposed, relying on the scenario.
One cheeky bug that labored in gamers’ benefit triggered the Lightning harm acquired to be nullified when the Passive Impact Energy of the Nice Historic Dragon was energetic, which you get from the Bolt of Gransax weapon.
Learn on beneath for the complete change log:
Normal stability changes
Bug fixes
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Adjusted the Whirlwind ability impact visibility when the Relic Impact “[Guardian] Elevated length for Character Talent” is energetic.
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Mounted a bug the place the Demon Service provider would spawn close to the Night time’s Tide when the Demon Service provider curse occasion was encountered.
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Mounted a bug the place harm dealt to some enemies when destroying weak factors created by Ironeye’s “Marking” ability was increased or decrease than anticipated.
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Mounted a bug the place the Lightning Harm acquired from enemies can be nullified when affected by the Passive Impact “Energy of the Nice Historic Dragon” of the “Bolt of Gransax” weapon.
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Mounted a bug the place the Final Artwork gauge was stuffed greater than anticipated when attacking some enemies.
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Mounted a bug the place the Relic Impact “Switching Weapons Provides an Affinity Assault” didn’t correctly replicate the attribute when utilized to Bows and Crossbows.
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Mounted a bug the place the quantity of Runes wanted to buy Unusual weapons from retailers incorrectly calculated.
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Mounted a bug the place gamers would lose a battle after being revived from close to demise in opposition to a Nightlord or different Night time bosses.
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Mounted a bug in some Multiplayer battles in opposition to a Nightlord the place the digital camera wouldn’t show on the right angle when not concentrating on an enemy.
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Mounted a bug the place lingering character phantoms didn’t seem in Limveld.
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Added employees info within the sport’s credit score.
Steam-only changes
In different Nightreign information, dataminer Zullie the Witch lately explored how the game’s controversial revive mechanic actually works, revealing some fascinating insights into the numbers behind all of it. Should you’re searching for purposeful recommendation as a substitute, there’s no higher than our Elden Ring Nightreign guide. Hit up the hyperlink, and test for brand new updates each week.